![]() The problem is that each location in Daggerfall may contain not more than 1 dungeon. There are some towns with cemeteries, which contain 2 crypts. ![]() More locations will be added in further releases. ![]() Other provinces are unaffected by this version of the mod. In version 0.3.0 all the cities of Daggerfall and Sentinel with cemeteries, which contain crypts are affected. This mod makes those crypts visitable: you may enter them to fight monsters and look for treasures.Įxtract StreamingAssets\WorldData subdirectory to owerwrite existing StreamingAssets\WorldData subdirectory in DaggerfallUnity_Data directory. In the original Daggerfall, the crypts in the town cemeteries are decorative and impossible to enter. Since version 0.10.12 completely working World Data Overrides feature is implemented in Daggerfall Unity. 0.3.0 for DaggerFall Unity 0.10.12 (or newer)
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